Constitution modifier, hit Points at Higher Levels: 1d6 (or 4 constitution modifier per Witch level after 1st.
Shortsword: Ideal for Two-weapon fighting.Remember that you will need to move the hand into range for this to work, but you can use your Cunning Action on the previous round to do so thanks to Legerdemain.9th-Level: Both are very situational.You see, hear, feel, smell and taste everything that they.Linguist PHB : Use magic.This spell is just too good to not prepare every day.So, in this article, we are going to provide some.It is the most exciting and adventarious creating game.Durable PHB : Use magical healing.If you decide to stay still, you can mitigate some damage with Uncanny Dodge but remember that you only get one Reaction per round so creatures with multiple attacks may be a problem.Starting at 14th level, bingo card 3 tsum tsum your familiar becomes more powerful.This only affects one target, so you generally want to use it on the biggest thing in the room, even if you can't banish.
On a failed save, they are forced to divulge the full details of their secrets to you.
Note that you get to choose the damage type every time you hit, so you can easily switch energy types as the need arises.
Baalzebul MToF : Nothing helpful for the Cleric.
If you want to get into places unsuspected or just straight up murder people, the Assassin is the way.
Sentinel PHB : Melee Clerics can be very effective, especially once you get abilities like Divine Strike, so your opportunity attacks can be very lethal.
Baalzebul MToF : Bad ability spread.Absolutely crucial if your game doesn't use magic items, but even if it does this is a wonderful and flexible buff.Skills We'll take Insight and Persuasion.I recommend Poisoner's Kit.Size doesn't matter sinc Rogues don't use heavy weapons.Sentinel PHB : Sentinel can be a great way to get opportunity attacks, thereby giving you more opportunities to apply Sneak Attack.But Searing Smite is good enough to carry both spells.Darkvision is particularly helpful.Shield Master PHB : You should be saving your Bonus Actions for spells, and you'll use the Attack action very rarely as you grow in level.War PHB : The War Cleric reduces the gap between the Cleric and the Paladin, emphasizing front-line martial prowess a bit more than spellcasting.